Kati:
Top 4 Pelitutkimusartikkelia
Bartle, R.: Hearts, Clubs, Diamonds, Spades: Players Who Suit MUDs. 1996.
http://www.mud.co.uk/richard/hcds.htm
Jenkins, H.: "Complete freedom of movement": video games as gendered play spaces. 1998.
http://web.mit.edu/cms/People/henry3/complete.html
Morningstar, C., & Farmer, F. R.: The lessons of Lucasfilm's habitat. 1991.
http://www.fudco.com/chip/lessons.html
Zimmerman, E. Play as Research: The Iterative Design Process. 2003.
http://www.ericzimmerman.com/texts/Iterative_Design.htm

Mika:
Yhteiskuntatieteiden lisensiaatti Sanna Taljan informaatiotutkimuksen alaan kuuluva väitöskirja: Musiikki, kulttuuri, kirjasto: Diskurssien analyysi http://www.uta.fi/laitokset/kirjasto/vaitokset/1998/1998.html
Steinkuehler, C. A. (2008). Cognition and literacy in massively multiplayer online games. In J. Coiro, M. Knobel, C. Lankshear, & D. Leu (Eds.), Handbook of Research on New Literacies, (pp. 611-634). Mahwah NJ: Erlbaum. http://website.education.wisc.edu/steinkuehler/papers/Steinkuehler_NEWLIT.pdf
Lankshear & Knobel: New Literacies

Henrik:
Virve Peteri: Mediaksi kotiin
http://acta.uta.fi/haekokoversio.php?id=10916

Of bicycles, bakelites, and bulbs

By Wiebe E. Bijker
http://books.google.fi/books?id=IsbmwN8-m1cC&dq=of bicycles bakelites bulbs&printsec=frontcover&source=bn&hl=en&ei=ivHJSb25Gc6QsAbisdWWDg&sa=X&oi=book_result&resnum=4&ct=result


Juha-Pekka:
Nalini P. Kotamraju
(2002). Keeping Up: Web Design Skill and the Reinvented Worker. Information Communication and Society 5(1): 1-26. NELLI

Pekka Himanen: Hacker Ethic NELLI ?
http://www.amazon.com/Hacker-Ethic-Pekka-Himanen/dp/0375505660

Eva:
Hemetsberger, Andrea (2002), "Fostering cooperation on the Internet: social exchange processes in innovative virtual consumer communities," extended abstract published in: Susan M. Broniarczyk and Kent Nakamoto (eds.), Advances in Consumer Research, Vol.29, 354-356. NELLI

The Virtual Community

By Howard Rheingold
http://books.google.com/books?id=fr8bdUDisqAC&printsec=frontcover&dq=The Virtual Community: Homesteading on the Electronic Frontier

Wellman & Giulia
http://www.chass.utoronto.ca/~wellman/publications/netsurfers/netsurfers.pdf




Vilja:
Jesper Juul Half-Real
http://www.half-real.net/



Yleistä:
JAMES PAUL GEE (2005) Learning by Design: good video games as learning machines, E-Learning, 2(1), pp. 5-16 http://dx.doi.org/10.2304/elea.2005.2.1.5
http://www.wwwords.co.uk/rss/abstract.asp?j=elea&aid=2226

Ghosh & al., Free/Libre and Open Source Software: Survey and Study
http://www.infonomics.nl/FLOSS/report/index.htm
http://www.infonomics.nl/FLOSS/report/Final4.htm